Built for real-world adventure.
Everything you need to verify presence, reward exploration, and keep hundreds of players moving through the same hunt safely.
Prove the player was really there.
Three flavours of progress marker — pick any combination per waypoint.
QR codes
Up to 4 QR markers per waypoint. Camera-based scan with a built-in torch toggle.
NFC tags
Up to 4 NFC tags per waypoint. The app suppresses Android's default tag UI so scans feel native to Treasure Hunt.
BLE beacons
Up to 4 BLE beacons per waypoint. Real-time RSSI signal strength shown to creator and player alike.
Designed for fair, repeatable play.
Built-in limits so a single player can't sweep the map clean of every reward.
Tight 15 m geofence
Players must be physically inside the waypoint to interact — no drive-by scans, no proxy completions.
Virtual backpack, 10 slots
Treasures are stored on the device, returned to the hunt if a player times out or abandons, and permanently claimed only on successful extraction.
One reward per waypoint per session
Even with multiple treasures hanging off a waypoint's progress markers, a player can only pocket one per visit. The rest stay in play.
FIFO joining queue
Hunts with a participant cap automatically queue new players in arrival order and admit them as slots open.
Extraction buffer time
When a creator ends an open-ended hunt, every active player gets a buffer window to reach an extraction waypoint and keep their loot.
Extraction waypoints
Every hunt has at least one. Reaching one isn't enough — players must complete its verification to lock their backpack in for good.
A reliable fallback when scans don't work.
Bad GPS, broken QR, dead NFC tag, missing beacon? Players can fall back to a manually-reviewed selfie — and creators stay in control of how often.
For players
Take a selfie at the waypoint, optionally following the creator's instructions ("standing in front of the blue door"). Wait for approval. No need to abandon a hunt because of bad signal.
For creators
Review queued selfies. Approve, request a retake with a message, or permanently block a player from using the selfie fallback at a specific waypoint if they're abusing it.
Standing on solid foundations.
Google Maps
Real-world maps for designing, finding and playing hunts — the same tiles players use every day.
Firebase Auth
Email and social sign-in handled by Firebase, with push notifications for selfie reviews, end-of-hunt warnings and queue admits.
Cross-session safety
Test sessions are tagged separately from live sessions, so analytics stay clean between the testing phase and the release phase.


